2004: Pteroglider

After the long work on Spellscape that didn’t prove as fruitful as we hoped, we wanted to make something fast and dirty – just to check if we could complete any game at all and get it market. This is how Pteroglider was born, a game inspired by Strafire by Kurt Miller. As you can read on Maciej’s blog, the game didn’t get any kind of serious distribution. Instead it sold a whopping 32 copies through our website, but back then we were very proud and ready to move onto more challenging markets.