2007 was a busy year, and those efforts gave results in the next one. This year we launched a new website, Saqqarah proved to be a success that would even eclipse that of Magic Match. StoneLoops! was not as big of a commercial hit as we wished it to be, but it received a warm reception amongst players and reviewers and even had its own share of success with the launch of the iPhone version later on (that sadly was removed from sales, but this is a story of its own).
16 Years of Hard Work
16 Years of Hard Work 8 Innovative Games
16 Years of Hard Work 8 Innovative Games 1 Simple Goal
Dedicated to building great games