Jun 10 2008
Mac game porting
We are currently working hard to bring our latest games (StoneLoops! and Saqqarah) to the Mac platform and I must say I am shocked to see how problematic it is. StoneLoops! was developed using the Popcap Framework and is now being ported by RedMarble Games. With the second game it is different because Saqqarah is the first game developed on our own new 2d game engine CUG Framework, which was designed to support Mac out of the box. What is interesting that both games are actually running fine on Mac computers but almost every day we encounter a new issue which prevents us from calling the games complete!

A lot of people wonder how do we make our game downloads so small.
The short answer is - yes they can. The long one is – yes, they can and in fact they do it better than most people. I’m not talking about computers performing music (like a MIDI Player or a 