Jun 18 2008
Saqqarah - a new record!
I hope that you don’t mind that recently every blog post on Casual Games Harmony is about Saqqarah, but I can’t help it as there is so much going on! Anyway we’re thrilled to see how good the game is doing so far. The feedback is very enthusiastic and coming from both gamers and publishers. So far the game has not been rejected by a single publisher we talked to, and we already talked to about 10 different distribution channels. We were very worried that we would have problems similar to the ones I wrote about earlier regarding StoneLoops! After all Saqqarah is also not a hidden object game. Fortunately everyone seems to be noticing how much effort went into creating Saqqarah and now we have first hints that not giving up on quality was the right way to go and that we won’t regret it. Anyway, you’re probably wondering what record I was referring to in the title of the post…

Today, after exactly 1 and half year of development
Yes, it’s true –
As promised I’m giving you a quick update on the progress of the beta tests of our latest game
When you look at 
