May 29 2008
Saqqarah Beta Update + Surprise
As promised I’m giving you a quick update on the progress of the beta tests of our latest game Ancient Quest of Saqqarah. We are currently preparing a new version of the game which will be used in the closed beta. It means that we will choose the best testers from the open beta and give them the full version of the game in return for their voluntary playtesting services.
The new version should be ready in the next week and will include many fixes and improvements. We have already solved several difficult technical issues that prevented many gamers from playing the game, so if you were experiencing the strange mouse cursor delay problem on Win XP systems with Radeon Xpress 200 you should check the new version out. Also I am currently in the middle of adding several improvements to the game. Amongst many changes there will be better hints and adjusted tutorials, and additional Khufu in-game events. After careful analysis of almost 500 surveys we received we will also be changing the order in which new puzzle types are introduced throughout the game.
Now, you are probably wondering what the surprise is…

A lot of people wonder how do we make our game downloads so small.
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Anyway, misfortune is one of those things that you won’t find playing casual games. At least in the properly designed ones. Whenever you find your barbarian suddenly equipped with a Fizbin of Misfortune (Army Morale -2) she can’t throw away or you find that your dinosaurs suddenly destroyed the fences and left your dinosaur theme park, there is a good chance you are playing a hardcore game. The best casual games can give you satisfaction and immersion rivaling the best mainstream titles, but even the worst casual games will never frustrate you on par with some of the hardcore gaming classics. After all if they do frustrate then they are simply not casual anymore!